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NanoFX 2.0 BETA
Download nameNanoFX 2.0 BETA
Game: Star Trek: Bridge Commander
Author: NanoByte
Category: Scripts
File Size: 45.27MB
MD5 Hash: b4fc3d6e30a1b276000e38fa3a5b89d4
Version: 2.0 Beta
Downloaded 83 times.
Added on: Dec, 31st 2008 04:30 AM (04:30)
Homepage:http://bridgecommander...
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Description

This mod will add improved visual effects to Star Trek: Bridge Commander.

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Screenshots
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ReadME
Readme File
NanoFX 2.0 BETA

Thank you for Downloading NanoFX 2.0 BETA
NanoFX will enhance your BC Game with new or improved visual effects instead of the stock effects. Please enjoy and look forward to future NanoFX additions.

REQUIREMENTS
- Bridge Commander Retail Game
- BCMI .NET
- 50 Megabytes of Free Hard Drive Space

Installation

1. Double Click on the BC-Mod File
2. In the game, click on the “Configure” button
3. Click on the “Mutators” button
4. Turn on NanoFX 2.0 to enable the effects in game
5. Click on NanoFX Config to configure NanoFX to your preferences

NanoFX 2.0 Features

- BridgeFX
- New Experimental Effects for the BETA, look for more effects in the Future!

- CameraFX
- Haven’t had time to do much more with this, same as 1.0

- ExplosionFX
- Upgraged Explosions with new Sparks and Debris!

- SpecialFX
- Plasma Trails - Based off of Sneaker’s work with NanoFX Paricles
- AtmosphereFX - Clouds and Glows around Planets!
- BlinkerFX - Blinking NAV Lights on Ships, they work now!
- Weapon FlashFX - Flashes from the Weapons firing on a Ship!

- WarpFX
- Better Cinematic Cutscenes when Warping, with Nacelle Flashes!
- ETA Counter and Free Movement while at Warp
- Select a Warp Speed to get to your Destination Faster or Slower

- Awesome NEW Graphics courtesy of Sean Kennedy, Graphics Artist

- Wicked NEW Sounds courtesy of Wes Janson, Sound Engineer


Special Thanx goes out to Dasher42, Apollo, Sneaker, and Lennie for all your scripting advise and help, thanx guys!

I’d also like to thank Durandal, Darkgunnman and the BCU Community for all your help and support!


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