Driver: San Francisco

Publisher: Ubisoft
Developer: Ubisoft Reflections
Category: Driving
Platform(s): Microsoft Windows (PC) Mac PlayStation 3 Xbox360 Nintendo Wii

Game description

The game takes place a few months after the events of Driv3r. It is revealed that both Tanner and Jericho survived the shootout in Istanbul. In the game's trailer, it is revealed that since then, both men have recovered and Jericho has escaped to San Francisco, while Tanner has pursued him there. Jericho is shown being transported in the back of a prison truck, but manages to escape with a vial of acid hidden within his mouth by a paid off guard. He overpowers the guards, and hijacks the truck. Tanner and Tobias witness this from Tanner's car, pursuing Jericho as he causes havoc on the streets of the city. Tanner ends up in front of Jericho in an alleyway, and gets pushed in front of a tractor trailer. A hard crash occurs, putting him into a coma. The game will take place in Tanner's coma dream.

In San Francisco, players can shift to any car at any time. Also, for the first time in the series, the game will have licensed cars.

A new feature is Shift, which allows Tanner to shift from a car into another car and continue the mission. The Shift option is not unlimited however, so the player has to recharge the Shift meter by doing things such as power slides, big jumps and driving into oncoming traffic. Shift must also be upgraded from time to time, so the player can shift into more distant cars and other parts of the city. One of the inspirations for Shift comes from Google Earth. The game is also being described as a "return to the roots" to the series as the ability to get out of the car, which was introduced in Driver 2, has been removed as the developers felt that too many games have this kind of feature already and "it wasn't desirable [for us] to just copy that exact mechanic. With Shift, the player can also start missions. Using Shift, however, is not obligated, so the player can finish the game without shifting into any other car. The film director mode, which was absent from Parallel Lines, will also return, and players can share their videos online. The game will run at 60 frames per second.

source: wikipedia.org


System Requirements
Windows XP, Vista or Windows 7
Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
1GB Windows XP / 2GB Windows Vista/7
10 GB free disk space
256 MB Graphics Memory with shader 4.0
DirectX 9 Compatible
DirectX: Version 9.0c

Trailers

Screenshots
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