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 Zero Hour Reborn: The Last Stand (V.5.0) 
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 Zero Hour Reborn: The Last Stand (V.5.0)
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Zero Hour Reborn v5.0 fixes a lot of mistakes that were prominent in version 4.0. This version only makes the new generals available to play, but these new generals almost have everything new. There are new files, models, explosions, nearly everything is new. This is one of the best Zero Hour mods around!

New Features Include:

3 New Generals AKA The Rouge Generals
USA- General IronSide “USA Rouge”
CHINA- General Chen “China Rouge”
GLA- General Mohmar Death Strike “GLA Rouge”

New Units:
USA- Aegis Missile Cruiser
USA- Harrier
USA- Battleship
USA- Tank Drone
USA- Mammoth Tanks
CHINA- Hacker Truck
CHINA- SuperLord
CHINA- Cruise Missile Submarine
CHINA- Dual Gattling Tank
CHINA- Iron Dragon
GLA- Sting Ray
GLA- PT Boats
GLA- Suicide Ferries
GLA- Rocket Quads
GLA- Quad Tanks

Buildings:
USA- Tech Lab
USA- Tomahawk Battery’s
USA- Security Fence
CHINA- Gap Generators
CHINA- Reinforcement Pads
GLA- Burning Barricade
GLA- Gas Patriot
ALL SIDES- Naval Yard

New Upgrades:
Napalm & EMP Shells “Grants Napalm & EMP Shells to Battle Master”
Afterburners “Increases speed of Raptors & Stealth Fighters by 25%”
Heat Seekers “Grants Heat Seeking Missiles to the patriots”
Adv. Comminations Gear “Grants Ability to relay enemy positions to each near by tank”
New Draft Upgrade Rules “Units lose veterinary how ever are built quicker and at a lesser cost”
Commanche Patrols for Battleship “Grants Battleships a Commanche patrol to guard them”
Osprey Patrols for Battleship “Grants Battleships a Osprey to Guard from enemy subs & ships”
Nano Armor for Battle Masters “Grants the ability for Battle Masters to Self Repair”
Officer Promotion “Grants 1 different Special Ability to each officer”

New Generals Powers:
USA- Heavy Air Strike
USA- Cruise Missile Strike
USA- 101st Airborne
CHINA- Napalm Cluster Strike
CHINA- Infantry Reserve
CHINA- Battle Lord Training
CHINA- Sniper Recruiting
GLA- Demoralize
GLA- Terror Bombing
GLA- Rebellion

Exclusive Maps:
Iron Shield (4 Players) Tears Of The Sun (2 Players) Pearl Harbor (3 Players) Desert Storm (4 Players) Hell March (4 Players) Hell Match 2 (4 Players) The Last Stand (4 Players) Long Way Down (2 Players) Offshore Bombardment (4 Players) The Rise Of The Ruthless (4 Players) Narrow Passage (4 Players) The Rise To Power (6 Players) Second Sacrifice (4 Players) BattleField 40k (2 Players)

Special Features:
14 Exclusive maps made specifically for Reborn by Silent_Killer1
AI Works with all Reborn Generals, you can verse you favorite generals now with ease.
The AI works for all 14 exclusive maps, so they make good for any type of game.
New Shell Map

Screenshots

Downloads:
Installer version HERE!
Bigificated version HERE!


Fri Jun 26, 2009 3:52 pm
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
can anyone teach me how to built the naval yard ?? for usa, china and gla ?? thanks ...


Wed Sep 30, 2009 4:06 am
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
Erm... Click on the building, find a empty space near water, face it towards the water and build.

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Thu Oct 08, 2009 2:04 am
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
i downloaded v.5.0, and installed it, i didnt have version 4.o installed. when i play it, there is no naval yard. should i install v4.0 first then install 5.0? since 5.0 doesnt have any naval yards...thanks


Thu Nov 26, 2009 1:15 pm
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
No you don't need V4.0. The naval yards are only for the rogue gens. The USA Rogue Gen's Naval yard is built by his repair drone. China Rogue's naval yard is under the alternate command set of his dozer, samw with GLA Rogue IIRC.

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Thu Nov 26, 2009 4:28 pm
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
Zeke_Dlyoung wrote:
No you don't need V4.0. The naval yards are only for the rogue gens. The USA Rogue Gen's Naval yard is built by his repair drone. China Rogue's naval yard is under the alternate command set of his dozer, samw with GLA Rogue IIRC.

When i first played reborn how many years ago, I learned how to build the naval buildings the hard way...D=
Happy late thanksgiving and sorry I was absent




Cheers-Mr.Tanka 8-)

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A big tank can pwn your ass, but a bigger tank can pwn the lil tanks ass)
-Mr.Tanka:)

Amateur modding, experienced gamer/top tech support for people who need it :).
Reborn Meets Realism!
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Fri Nov 27, 2009 5:02 pm
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Post Crashes
Hi I'm a new member here,

Question - I play multiplayer w/ friends at the middle of the game we detected a mismatch,
What does it mean


Wed Dec 30, 2009 7:27 pm
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
Welcome to the forums blockmailer.01 :)

As for your question it has been added to the FAQ

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Wed Dec 30, 2009 10:44 pm
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
good game, but I have problems in missions, I can play china mission in 5 mission, well when I have played I'm starting it then comes technical difficulties text and same is also in gla Missions I start the first mission when I'm almost done it end talk coming then comes also technical difficulties everything all works right skrimish and united states missions works also right.

and those same problems is also v.6 reborn.


Tue Jan 05, 2010 10:55 am
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Joined: Wed Mar 10, 2010 9:22 am
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Post Re: Zero Hour Reborn: The Last Stand (V.5.0)
How can i play this patch with my friends online with hamachi? We download latest version of it, i crated new network, they joined, but when we went in generals,network,lanlobby we didn't see each other,why?

what we need to do difrent?


Wed Mar 10, 2010 10:57 am
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